Posted January 09, 2025 by IAO Games
-changed base resolution to 720*405, then scaled layout view to 1.65, this allows for slightly higher res UI and text
- added status effects: dumb, curse, added to monster's attacks
- re-written tile spawning code, allows for varying widths of tower in later iterations
- re-written traps code, eliminated traps clumping together, now max of 1 trap per row, if row has traps.
- added critical hit particle effects and shake
- added numbers to realtime poison damage
- reduced tower floors by 1
- can now click on the inventory icon to close it as well as 'x'
Lots of bugfixes:
-fixed can walk out of screen when facing first stair
- fixed mouse click trigger for inventory can also open door
-fixed typo disgard > discard
- fixed enemies still end up with negative hp, especially after draining
- fixed items have unlimited uses in battle
- fixed vortex spell description matches sap mana
- fixed lightning trap always can be resisted due to strength of 12