Posted January 09, 2025 by CircuitRoot
#update
Hey all,
not too many visible changes this week. quick breakdown:
-new rotations for some furniture
- a few new items
- FOUR new mobs, mostly later game stuff
-general balance changes and fixes
-fixed some laggy room detection bullshit
-town board/expeditions should be working now
-NPCs can now haul items in their inventories to storages, as well as keep (consume) curios you gift them
-added tracking for enemies killed, player XP, and player level ups!
That's about all I have for you right now
Thanks for reading and following. Thank you to everyone who contributed to the kickstarter, and thank you to everyone who believes in me and this project. It means a lot :)
If you'd like to join the community, discord link is here