Posted June 20, 2019 by PlatypusGames
#Patch Notes
1. Rather than requiring a successful midair grapple, now you can skip the corresponding tutorial section by pressing E (interact). I'm looking into ways to streamline the grappling hook input system.
2. Fixed more attack animation transitions. Some still used obsolete parameters which were never being triggered properly.
3. Removed the transition directly into thrusts from walking because of their awkwardness. Thrusting is still possible by moving while attacking. I'm also looking into ways to streamline the whole attacking input system to make it less of a click-fest. Running out of mouse buttons.
4. Drastically decreased the animation transition blending for attacks to about 1/10th of the previous time.