Devlogs
Version 0.3.0, Core Combat and Level Progression Systems
Implemented crucial system features including:
- Turn system and combat game state
- Rudimentary enemy pathfinding, behavior, and attacks
- Flamethrower and Feast attacks for Cirana
- MOV and AP mechanics for Cirana
- Puzzle, Combat, and Cutscene event triggers
- Dialogue display for cutscenes
- A few paragraphs of dialogue!
Minor changes:
- Texture filtering, the game should appear less jaggy on all versions
- Muffled music when pausing the game
- Web graphical fixes, there shouldn't be any more corrupted text or broken integer scaling
- Small test level for event trigger system
Known major issues:
I do not currently know of any crashes, so please let me know if you find one!
Additionally, CFR is now open source! Check out the code here!
Files
CFR-windows.zip 49 MB
Version 0.3.0