Posted January 08, 2025 by Shadawsx
Not sure if somebody will see this, but hi!
Today I launched my first Godot game, which is also my final project for Harvard's CS50x Course, it took me about three months to finish developing it.
I faced many challenges during development, such as: having a potato pc, having an outdated Godot version, encountering many many bugs, hard drive issue making my pc die, development on mobile Godot being slow, having to learn lots of new stuff, exporting to mobile being a total pain, etc.
Now, am I happy with the result? Yes... kinda, I expected to make a more elaborated game, but at least I'm satisfied.
Every software I used was free, these are Godot (duh), Piskel, Krita, sfxr, and beepbox.co.
Anyways, the game is about a cat, or a bird, or a fox, or whatever animal you decide to play with, this animal has to survive as long as possible in the "Maw", that's your goal, surviving as you try to get the best score while avoiding enemies and stuff, there are also 8 characters to unlock!