Devlogs
Engine Update and Bug Fixes!
This update ports some new engine features back to Orgone Collector, as well as fixing numerous bugs.
Features:
- Every turn in the engine is managed by an API call to generate narration while simultaneously managing other facets of the game state. This is executed with a structured multi-part query. I've recently learned that the Cohere API sorts the components of this query alphabetically, regardless of their API call ordering, which undermines chain-of-thought reasoning across the query steps. The query keys have been renamed alphabetically to avoid this problem, which should yield better decisions by the model.
- The Submit button is now locked when no text is entered to avoid accidental turn executions.
- Edit: added autosave functionality.
Bug Fixes:
- Custom NPCs could break the image retrieval engine if their design references were capitalized. The system is now case-invariant.
- Image retrevial when there is no focus NPC works again.
- The local Custom NPC container now scrolls, ensuring your characters don't become inaccessible.
- A bug prevented runs from generating Purified Orgone from being generated and therefore locked players out of Limbo. This has been fixed.
- Several more miscellaneous bugs.