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Devlogs

Version 0.2.2 released - minor patch

Beneath a Dead City
A browser game made in HTML5

Hello all,

It's been a couple of days since the game was published on itch, and I've got a few quick fixes to add. Here's the changelog:
-  The Market building now allows players to open the Trade screen at any time, although prices are 66% higher for the Market's trade screen. When the trader stops by once a week, prices are the same as they have been (no additional cost).
- When all of your heroes are asleep and nothing's under attack, you can increase the game speed to x20 (from a previous of max of x5). When a hero wakes up or an enemy attacks the town, the speed will drop to x3.
- The Guild has additional starting supplies.
- If a unit, building, or reward flag is selected and the info sidebar is displayed on the left side of the screen, left-clicking on the map (but not on another unit, building, or reward flag) will now cause the info sidebar to disappear.

I hope these small fixes make onboarding / learning the game a smoother experience, but there still is a lot of work to go! If you are annoyed by anything when you play, please do let me know.

Files

  • beneath-a-dead-city-win.zip 106 MB
    Version 2
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