Devlogs
Alpha 0.7
Major changes:
- Adds smooth weather transitions
- UI improvements
- Updated dialog sprites for Hayden, Rosalyn, and Nimo
- Revises the function calling system to look at each possible action an NPC could take after a dialog turn individually instead of all at once
- It's now harder for NPCs to accidentally call the guards
- Adds fading animations to ore/herb nodes and deconstruction
- Fireplaces now warm the whole room
- Deconstructing construction sites now yields the items inside
- Adds a new random event that can happen outside of Silverpine at night
- Adds a visual indicator to frost serpent poison
- Fixes some potion types not being acquirable
- Adds a proper animation to the ooze projectile ability
- Stepping onto tall grass now looks better
- The hammer item can now be used directly
- Using some items now passes a turn
- World generation like e.g. mountains now lines up with adjacent world tiles
- Updated sprites for the fire pit and well
- Bug fixes
Files
Silverpine Alpha 0.7 Demo WebGL.zip 52 MB
Silverpine Alpha 0.7 Demo.zip 85 MB
Silverpine Alpha 0.7.zip 85 MB