Devlogs
Dev Log #3
This week's we've been up to:
Additions:
- Added a calendar to the PC to see upcoming released
- Some games are marked as "Hot" and will receive a boost in their demand on release day.
- On release day, customers will start spawning before the shop opens to form a queue outside in anticipation
- On release day the game has a MOQ (default 4 now), and has it's Fetacritic rating hidden
Updates:
- The game releases the same day that it joins the van
- Updated PC interfaces
- Updated shelf tutorial text
Fixes:
- Fixed release day spawn bug
- Fixed items stuck in hand after getting the "two handed" modifier
- Fixed checkout desk stuck after moving
- Fixed height difference between different shelf types
Hope you all have a great weekend and a happy new year ahead!