Posted December 26, 2024 by assnoid
merry xmas everyone, i hope your stockings are stuffed with game.
This was another late decision to submit to demo day, but the feedback i got last time was really helpful and im hoping to be somewhat consistent on this despite having limited time to dev. Once again, let me know if you find any bugs or if any shit sucks, it is much appreciated :)
UPDATES FOR AGDG DEMO DAY 60:
ON THE TODO LIST
Thinking ahead, the next big update on this game will probably be the last before initial release. I've about tripled the scope of what my initial GDD outlined in terms of features! Scope creep really is a bitch, but im pretty happy with how the game feels and what I've learned making it. I've gotten tons of good feedback on how to make the main loop more interesting, so I'm thinking after cutting my teeth on a few other projects I may come back to this and add more content and more interesting progression. Maybe that future revision will go on Steam, but for now I'm planning on keeping this free and on itch. I don't really know what im doing, but i keep doing things.
Big thanks to everyone who has played / provided feedback thus far. I'll be away from a computer on vacation for the next 3 weeks, but hope to check out all the other demos and leave leave more feedback once I'm back.