Devlogs
Masterful Merchants - Patch Notes
What's new
A write-up of the the major changes can be found in the complete devlog here
[Major features]
- Player masteries are now purchasable in the upgrade shop!
- Bargaining - increases gold per item when selling to customers
- Strength - increases gathering impact
- Swiftness - increases player movement speed
- New environment: Bedroom
- Allows the players to sleep - starting the next day
- Visually upgradable through various shop purchases
- Confimation event
- Whenever you are making major decisions this UI-minigame will appear to let you confirm or deny actions
- Recipe book
- Allows you to check every unlocked recipe
[UI]
- Added several on-screen input icons
- Please let us know if you are having trouble navigating any of our interfaces!
- Added gold rain animation when the day end
- Added several fades to smooth transitions
[Graphics]
- Tweaked ambient and filler lights
- Remastered post processing profiles
- Improved and tweaked a ton of particles
[Environment]
- The shop now dynamically expands when upgraded
- Added rounded corners to the dungeon
- Added stairs in the shop to allow access to the bedroom
[Progression]
- Tweaked all earnings and prices to match the new game flow and improve pacing
- Tweaked several event timings to allow for better flow
[Tech]
- Heavily improved networking for online players
[Misc.]
- Fixed a ton of minor bugs
- Tweaked various animations
- Added SFX to several events
- Added a few normal maps
- Added temporary indicator to the bedroom
- Tweaked gathering zones for the iron and crystal resources
- Please Let us know if you think it's still too hard