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Devlogs

Bug Hotfix

Skurplesnouts and Sepulchres
A browser game made in HTML5

Turns out that anything related to the Bad Ending or the Infinite Marble Bag was throwing a pretty bad error and glitching out the game in the HTML version. This should be fixed now. (If it's still causing issues, try using a savepoint - this will create a new file that will stop the bug from happening.)

Not only did the bug badly lag out the game, but it also seemed to make the game convinced that the player had already completed a bad ending before - meaning the game was stuck with some glitched out weird events that had no context to them.

Well, at least it's a thematically appropriate bug....

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Update 12/25/2024: the HTML version's bad ending error was being persistent, as well as a weird error that would happen when trying to load an empty save file. Both errors should FINALLY be permanently fixed now. And there is now a default save file if you try to load an empty one.

I THINK the genuinely terrifying wave of game breaking HTML glitches is over. The worst one was easily a bad line of code where it was reopening and closing a file hundreds of times each second when you looked at something...

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Also had to quick-fix a bug where you could softlock after sleeping at Firsthome under certain conditions. This was on both PC and HTML.

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If anyone finds any other bugs in the new build, please let me know in the itch.io comments or via email...

Files

  • Skurplesnouts and Sepulchres.zip 220 MB
    19 days ago
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