Posted December 24, 2024 by Witchgrove Games
Merry Christmas Traveler,
here is an update that unlocks the full potential of the 'Conjurer' character class!
From now on Conjurers will be able to control the creatures they summon in the battle as long as their 'Summon' or 'Necromancy' class skill is high enough. More powerful creatures are harder to control and need a higher skill level to take orders than the weaker creatures. Each creature has now three different tiers that determines how they act, how long they stay in the battle and what skills they possess.
Here's two examples:
Nikaru
1. tier (Summoner skill lvl 1): Nikaru acts on it's own and stays four turns in the battle. Skills: Normal attack and Bite
2. tier (Summoner skill lvl 4): Nikaru can be controlled and stays eight turns in the battle. Skills: Normal attack, Bite and Lick Wounds
3. tier (Summoner skill lvl 8): Nikaru can be controlled and stays the whole battle. Skills: Normal attack, Bite, Lick Wounds and Ferocious Claws
Skeleton Warrior:
1. tier (Necromancer skill lvl 8): Skeleton Warrior acts on it's own and stays four turns in the battle. Skills: Normal attack and Crippling Slash
2. tier (Necromancer skill lvl 10): Skeleton Warrior can be controlled and stays eight turns in the battle. Skills: Normal attack, Crippling Slash and Shield Bash
3. tier (Necromancer skill lvl 14): Skeleton Warrior can be controlled and stays the whole battle. Skills: Normal attack, Crippling Slash, Shield Bash and Skull Cracker
One difference between male and female Conjurers is that female learns Summoner skills slightly faster while male learns Necromancer skills a little bit faster.
The second feature of the update is option to pass time without a need to use Camping Gear. Time passing can be activated simply by pressing 'P' key. Unfortunately this doesn't work with old save games and needs a fresh start.
So this is it for this year, I hope you enjoy.
Have a happy holiday and see you next year!
Jani/Witchgrove Games