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Dialogue Speed Options

Beach Belly Bloodbath
A browser game made in HTML5

I had a comment that the text was going by too fast for people to read, so I added some options to control how long text stays on screen and whether or not it should even advance without player input - all stuff very much built into AGS's fuctionality, just not leveraged in the default options menu for some reason :o


Files

  • beach-belly-bloodbath-browser.zip 21 MB
    Version 21
  • beach-belly-bloodbath-windows-postquimblyjam.zip 21 MB
    Version 2
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