Devlogs
Release of Version 0.0.4a
TagonA downloadable Ren'py framework for Windows and Linux
Posted June 13, 2019 by BaDanNi
#Tagon #RenPy #RPG #Framework
What's next in version 0.0.4a?
- Map explaration/Map generator
- debug screen activated with Tagon_developer=True
- recode some functions of map generator
- clear memory when a new map is loaded
- random battles only notification
- phys
- events in maps
- Maps events manager
- repeat mode with counter
- probability system
- conditions
- triggers
- label id
- Map generator (json with 3 layer always, json made with Tiled 1.2.4)
- layer id=1 ground
- layer id=2 objects like walls, trees, etc
- layer id=3 no objects like clouds, fake walls, etc
- Battle Engine (only calcs)
- Avatar
- playable character attributes
- commands
- Enemies
- World
- commands for load
- time(json)
- day (json)
- maps list (json)
- enemies(json)
- Static time system (progress manually time and/or day)
- NPC
- non-playable character attributes
- commands
- label NPC_loader(json file)
Files
Tagon ver 0.0.4a (RPA file) 828 kB
Tagon ver. 0.0.4a + Demo source code 16 MB
Demo with Tagon ver. 0.0.4a (Win & GNU/Linux) 40 MB
Tagon 0.0.4a ePub 2.0 Spanish (Preview) 525 kB
Tagon 0.0.4a Web Version Spanish (Preview) 681 kB
Tagon json generator (Python) 3 kB
Tagon json generator (Windows) 4 MB