Posted December 23, 2024 by kindeyegames
Feat (rotation) add target to ACE (rotate to face target)
Notes:
- Pre-rotate your model in Blender, etc. so the default direction is what you would like
- Update 0,0 center to model, so it is in the center of mass or your choice of location (using Blender, etc. again)
- Update the UP vector to control the rotation around the direction vector between object and target