Devlogs
Alpha 6
A new update of the public demo with a first version of the game’s audio, some more graphical changes, update to the levels & a couple smaller improvements.
Changelog
Gameplay
- A number of level changes, including 9 New Levels, a couple tweaked ones & a bit of order change. Not all of those are available in the demo, 3 of the new levels are in demo’s main levels and another 3 in the demo’s extra levels.
- Stuck Prompts are now shown when you send a single snake in a dead-end.
Audio
- Added a first draft of the music. There’s only one loop for the whole game at the moment, more will come in the future.
- Added Sound Effects for most basic things. There’s still some audio feedbacks missing for now, but all the important stuff should be there.
- Also shoutout to Bycob who does all the work related to music & sfx.
Graphics
- Remade the Snake’s graphics which is now rounded to match the rest & now has a more visible alternance between odd/even lengths.
Other
- Pressing “Play” on the Main Menu will switch to the next level if the currently selected level is already completed.
- Updated the Credits.