Posted December 22, 2024 by nick
Hello friends,
I have recently been making lots of tweaks and additions to the game, and I would like to show them off.
Tweaks and Fixes:
Ok... Those were all of the bug fixes and tweaks.
Now we get to talk about the fun additions:
Pigments
Here are all of the pigment colors. These have their own recipe in the book and you use them to paint things like walls, floors, ceilings, workbenches, kilns, etc. This picture is leaving out Ink which can be used like a pigment to paint things black.
Warning: I apologize if everything looked like it was painted black in your world after loading. If you save your world you should be able to find and replace every occurrence of r, g, b, and a in the file to 1.
This is a photo of the eight colors being painted onto some walls. It also showcases the Gable piece with the ceiling. You can now make good smooth ceilings and wall pieces for them.
The next additions are a collection of new tools you can use:
Binoculars
Use the binoculars to zoom in on the area you are looking at
Backpack
Use the backpack as an extra 12 inventory spaces wherever you are. Every backpack uses the same inventory.
Fishing Net
Is now required to catch fish. Fish behavior improved also.
Green Record
A new song has been added as the Green Record
Hover to Discover
While inside the recipe book, you can hover over items and discover what they are
Interactivators
I added a new item that interacts with things for you. This means they can harvest crops, harvest beehives, open doors, and activate beacons. Since they are interacted with to activate, that means they are activated by other Interactivators. This quirk allows you to chain them and form circuits.
One application of them is to harvest and plant my farm
(I intend on adding a User block that gets fed items to interact with them e.g. planting seeds, fertilizing crops, watering crops, etc.)
Beacons were updated so that, as long as the player doesn't have a beacon synched, interacting with them will teleport the player to it. This means that if you get an Interactivator to interact with a beacon, it will teleport you from wherever. Introducing my teleportation system:
This is where the line starts
That connects to a line that spans to my shed by the lake
This is where the line ends.
Because I have to quickly replace the beacon before I teleport, this system could be improved.
In fact it's a good time to mention that another quirk about Interactivators, is that they have color bias.
An Interactivator that is left uncolored will activate every other one in it's radius. However, Interactivators of a specific color will only activate other ones of their color.
There are two other pieces as well:
The Delay waits for a longer amount of time before sending the signal, and the Clock sends regular signals once activated.
These are all of the activator pieces for now, but there will probably be more to come. Some devices can certainly be made.
I hope you have fun, because I sure did ☺
nick