Posted December 29, 2024 by Deniz G. Lerosi
#Amare #Character Customization #Fantasy #NSFW #Horror #LGBT #Otome #Psychological Horror #Interactive Fiction #Yandere #Role Playing #Romance #Dating Sim #Boy's Love #Visual Novel
Hello everyone,
I know— It’s been a while since my last update (way longer than I’d planned). Back in July, after the extended demo release, I had this grandiose idea to do monthly updates/patches (but life had other plans). Fast forward five months later (and five missed devlogs), here we are (WARNING: spoilers for the current demo ahead.)
Let’s start with a quick look back at the project timeline for Chromatic Agape (CA):
Okay, now that we’ve got our timeline straight...
95% Done! All originally planned assets are finished, and the last 5% is for extras that cropped up during development. Nothing that should steer us too far off course.
Demo Script Updates: I’ve incorporated a lot of your feedback, and here are some highlights
Animations/sprite expressions/ATL changes.
Updated SFX, replaced one music track (the “Parents Theme”), and adjusted sound captions for audio files (SFX/Ambience/Music).
New character cards are ready! So keep an eye on socials. Shyloh's card is the first one up, so make sure to spread the love <3 You can find it both on X (Twitter) and BlueSky.
Editor Woes: We’re down to one editor (Bobbert), as others left for various reasons: poaching, IRL commitments, ghosting. I tried recruiting after Spooktober Jam but didn’t find the right fit. One editor from a previous game that I worked on offered to help, but they bailed out in less than a week, which was disheartening, to say the least.
Programming Challenges: We’ve got three programmers at the moment: Carlson, Tsunami, and Bobbert. However, with limited members, we still need to find someone to cover the rest of the workload. I’ve been managing the majority of patch #2 changes so far, but I’m starting to feel the strain T~T
Upcoming Patch: I plan to share a new patch update during Yandere Jam, featuring the implemented feedback I mentioned earlier.
That’s the update for now! I know it’s been a rocky journey, but I’m still committed to bringing this project to a close (especially after all the effort our team members have put in ♡). If you haven’t already, please consider rating the demo HERE. Your support really keeps us going, so feel free to drop the most unhinged comments— you know I love reading them! Still dreaming of some fanart coming CA's way! (Also, shoutout to Jasmine for being such an amazing, supportive fan. I absolutely love reading your analysis comments, they always make my day :)
It’s been a lonely process at times, and juggling the workload alongside school and internship stress has definitely been overwhelming. I haven’t had as much time to market the game as I’d like, and it’s hard not to feel like I’m falling behind, especially when I see my peers achieving so much more in a shorter time.
Despite all that, I still want to create something meaningful, just in case I don’t get another chance to work on a project like this again. Also, for the ones who got this far, what are you most looking forward to in the upcoming release? Any tidbits, special scenes, or key moments you're excited about?
Until next time~