
Posted June 12, 2019 by LockedOn




METHODS is based on a novel I began writing in 2014. It is one of my longest projects, coming in at 100K words. I started converting the novel to a visual novel four years ago, however I took a long break while I was creating Broken Minds and other projects. I haven't written more of the novel since 2016.
Currently the novel version has 55 chapters written out of 100. Converting these chapters to visual novel format isn't easy, but at least I have material to work with. Since the visual novel is the best way to experience the story, I've decided not to release the novel version unless I am unable to complete this version.
RELEASE I marks the beginning of what will be a huge game, with over a hundred distinct characters, fifty mysteries, and a hundred chapters. I'm excited to introduce them to you -- many of the characters I created for METHODS ended up influencing other characters of mine, so if you've played any of my other games you might recognize some archetypes and ideas that I later recycled.
I hope you enjoy METHODS.
-- LockedOn.