Devlogs
Update 0.11: Artifacts 2 + General improvments
Not a huge update but some nice improvements including:
- 3 new artifacts (I created them in the last update but this will probably be last update that massively expands the system for a while but artifact upgrades will come eventually)
- lifesteal (gain health when do damage)
- gravity (pulls enemies in - its a bit hard to use but I've had a lot of fun using it)
- Defense (gain some armor when casting a spell)
- artifact saves (saves which you have in each slot)
- Game icon (subject to change fs)
- new puzzle!
- can change how many rooms in dungeon when entering (feature for playtester; will be removed later)
I've been able to get a good deal done this week but will not be able to do too much for the next month or so making my original plan to get a steam page up by the end of February seem a little unrealistic :( but ima try to do as much as I can till then
follow me for updates, next will probably be an art update
playing the game or giving feedback is very much appreciated