Posted December 19, 2024 by GreenBean_GP
##update
Continuing to check off all the fixes and goals from this project.
My hope is that once I have this working as I'd originally intended that it'll be very worth expanding out into a larger game that runs twice as long with comical story/dialogue.
An example of a new goal I'm adding is holding shift to walk at a third the speed, this should make small movements such as picking up the objects inside the rooms a lot easier and I'm hoping will be a good QOL fix despite how simple it is.