Posted December 18, 2024 by garethcheah
Introduction
When developing Career Quest, one of our earliest and most important decisions was choosing the platforms to publish on. We ultimately decided on itch.io and the Google Play Store (Android). While the reasons for these choices aren’t the focus here, they explain why we’re optimizing Career Quest for mobile devices.
Goals
Challenges
What We Are Trying
We used Unity's new input system and on-screen controls, which made setting up on-screen buttons remarkably easy. Here's what we've implemented so far:
By dynamically showing buttons only when needed, we aim to keep the interface clean and user-friendly.
Closing Thoughts
Since this system is newly implemented, it’s too early to determine if we’ve fully achieved our goals for mobile controls. However, on a positive note, my 8-year-old daughter found the controls intuitive, which suggests we're on the right track.
One thing is certain: Unity’s new input system has been a pleasure to work with, making the process of implementing mobile controls seamless—at least so far!