Posted December 17, 2024 by 0x01
#3d #finished
The Keep It Up Right game is as good as finished. Although not fully in my opnion, as a developer i need to chose a time to stop, and i think this is now. i was kinda lost when to stop working in the game, since most of the functionality of the game was there since the start.
I can't really say im satisfied with the current state, since i have features i still want to add, but i think the game propose, being a fun and simple game of the kind you can play while waiting on the queue, was fulfiled.
Most of the work was to code water bottle physics and the tabs system, and the least hard was the shaders. The shaders are hard to code, and even more hard to actually understand the code.
Using Javascript and Css to work with the UI is really hard for some reason, and i have heard that it was harder in the past not surprisingly.
I added sensibility control in the game, by adding a slider in the sttings tab; and a more mobile friendly UI.