Devlogs
Maintaining altitude
EdddyA downloadable tool for Linux
Several minor changes:
- In fly mode, the camera now maintains altitude instead of moving in the view plane
- New maps are created as being modified, and so are temp saved for play testing
- Each view now stores the camera orientation per map and transfers it when split
- Blockmaps and sets can once again be deleted, which broke in the recent overhaul
- It is now possible to pick the active layer using the number keys
- After loading a project, focus is set to the resource browser