Posted December 17, 2024 by Late Night Tom
#Launch #Devlog #Baldi
Hi everyone!
I’m thrilled to share the first playable demo of “Mr. Baldimore’s 3D Schoolhouse”, the long-lost ZX Spectrum classic that I’ve been painstakingly restoring. This project has been a labor of love and a deep dive into gaming history, and while there’s still much to do, I’m excited to give you a taste of what this bizarre and unsettling game had to offer.
What’s in the Demo?
This demo recreates the first moments of the game: You collect your first notebooks, answer math problems, and—inevitably—make Mr. Baldimore very angry. The demo ends shortly after Mr. Baldimore starts chasing you, giving you a glimpse of the tension and eerie atmosphere the full game will deliver.
Challenges in Restoring the Game
Restoring a forgotten ZX Spectrum game has been both fascinating and challenging. The original code is incomplete, and many of the audio and visual elements have been lost to time. Here’s a breakdown of some of the key restoration challenges:
Despite the challenges, one thing is clear: Mr. Baldimore’s 3D Schoolhouse was an incredibly ambitious and complete game for its time. Its combination of pseudo-3D graphics, intricate mechanics, and unique atmosphere made it a standout title on the ZX Spectrum—albeit one that was lost to time.
Stay tuned for more updates as I continue to bring this forgotten classic back to life!