Posted December 14, 2024 by Never_Evi
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`2024/12/09 (Day 140)`
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-turkeys now bleed when they die
-toggle in settings to turn off blood (--! doesnt work)
-updated ghosts, they float now, new ghosts now active
-added 2 new npcs at Initia Lake
-terrain changes, mountain sculpting, road from tess town to eyeboi nexus is complete, adjustments to initia lake
-added smaller blue frogs, click them 3 times to tame them, click again to mount them, press L to dismount. You also dismount on death
-fixed errors with new ghost system, npcs can be spoken to again
-froglets now show purple on the minimap
-added /tp center command, takes you to "center" of map at 0,0
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2024/12/10 & 11 (Day 141/142)
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-formicans can now drown
-fixed tagging issues that were making items unusable
-work on multiplayer item pickup, fixed items not picking up
-added more stones and ore veins throughout the map
-added street sign and lantern at crossroads by rest stop, street sign can be clicked to read, moved a turkey, adjusted Romis' patrol path
-adjustments for Romis who now has a 2nd line of dialogue
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2024/12/12 & 13 (Day 143 & 144)
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-switched from fishnet to purrnet for multiplayer networking
-fixed multiplayer camera and background music
-first-person mode no longer follows or locks the cursor
-reworked inventory code, save system code, item saving, yadda yadda
-enabled read/writing on cooked egg model
-moved the 3 frog pets to different parts of the map
-adjusted crafting menu, extended view, rounded edges
-switched inventory screen and statpanel confirmation window to new font to support japanese characters
-made left and right buttons in stat menu brown
-adjusted color of stat menu top row buttons
-added /tp ironhive teleport command
-fixed iron hive through door
-added sub-points to teleport through doors
-adjusted Fe'Sek's route
-added basic interior for first house in Tess Town, moved initial spawn here, added spawnpoint inside, added chimney with smoke effect outside
-terrain sculpting
-froglets now make you slightly faster and jump further while riding
-added more Golder on the road to the nexus
-fixed autosave trying to run on the menu
-removed broken/unused scripts from canvas and flicker prefabs
-added collision to fireplace in house
-regenerated prefabs
-moved one of the main menu cameras to prevent player preview standing on water like jesus, adjust camera to move position every 40 seconds and rotate slightly faster