itch.io is community of indie game creators and players

Devlogs

Ai Behavior Tree and Perception

This AI project I learned how to use behavior trees and how AI and AI Controllers work together. Using these things I created an AI that can Hear, See, Feel Damage, Be distracted, Chase and attack, Patrol, and Spawn a weapon in its hand. With this frame work, I will be able to modify and setup the AI in my games in many ways.

Leave a comment