Posted June 09, 2019 by Winter Wolves
What's New in 0.6.19
- by mistake, the item generator was creating ONLY standard weapon (not elemental damage weapons!). This has been fixed
- fixed a bug that was causing the Morale to not recover after a Morale fail (only in certain situation) so would trigger an infinite loop of debuff!
- you now get a bonus of 50 metal scraps/carapace to upgrade your items towards end of chapter 2 when defending your colony
- the item level is now displayed on top-left corner when equipped, making easier to spot the items that need to be swapped in the inventory screen
- Drain Power has been considerably improved since right now was almost useless: delay from 18 to 12, and lower limits for normal enemies (since there's PP regeneration anyway, is not too powerful)