Devlogs
🦺 Alpha 0.11.2・Patch Notes
Posted December 12, 2024 by THEARESJEJ
#Changelog #Alpha #Release #Update #ProSignal #Zombie #Zombie Game #Zombie Games #Crafting #Survival #Adventure #NPCs #NPC #NPC AI #AI
ProSignal・Alpha 0.11.2
📃 Patch Notes
✨・NEW FEATURES・(4)
- The game engine has been updated.
- Added NPC attack when the player crosses the bridge.
- Added the ability to destroy a tree sapling.
- The missing item descriptions have been added.
💚・CHANGES・(8)
- Refined the item drop from animals.
- Refined the size of ground effects to match the objects.
- Reworked the settings window.
- Refined the volume of background sounds.
- Refined the functionality of the toolbar.
- Refined the attack speed of aggressive NPCs.
- Refined NPC damage.
- Refined the torch graphics.
🐞・FIXES・(10)
- Improved the interaction range with doors.
- Improved the contrast of controls descriptions.
- Improved the volume of zombie and chicken walking sounds.
- Fixed a bug where NPCs were not making sounds.
- Fixed music loading speed in the main menu.
- Fixed the link to the feedback box.
- Fixed a bug where the console wouldn't close after pressing the "~" key.
- Fixed the NPC action descriptions in test mode.
- Fixed hiding player needs in creative mode.
- Fixed a typo in the "Peaceful" command.
❤️ Feel free to suggest ideas and improvements!