Devlogs
Player Movement
Player Movement Updated
This recent update focused mostly on updating the player movement:
- Max speed reduced a bit
- Acceleration increased
- Deceleration increased significantly, which means the speed decreases faster when key is released causing less of the momentum feel
Feedback
Please use this thread for any feedback on player movement
MISC
Other miscellaneous updates:
- Testing out white outline on presents. May apply similar outline to projectiles and ships, but maybe different color or something?
- Presents have sine movement vertically, just to draw some attention to them
- PixelShorts present is no longer animated
- TAB also goes fullscreen now
Next Updates
Some things that could be worked on next:
- Enemy movement
- Projectile movement
- Health, or what happens when sleigh is hit
- Reindeer fix