Posted December 10, 2024 by neparij
Hello again, everyone! 👋
I’ve been hard at work on Katawa Shoujo: GBA Edition, and this update focuses on significant improvements to how sprites are handled, new character additions, and good progress on gameplay mechanics.
Previously, each character used two 4bpp palettes (32 colors in total) for their sprites. While this worked, it introduced limitations on how many characters could be displayed at once and added overhead when managing palette updates.
Now, I’ve reworked the system to use a shared palette of 128 colors for all characters. This change has several advantages:
I’ve also added more character sprites! The following characters are now available in the game:
I’ve begun migrating all in-game variables from the original Ren’Py scripts directly into code. This is a big step forward because it allows:
While this system is still a Work In Progress, it’s exciting to see the gameplay taking shape!