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Devlogs

Dev Log #1 The Team and The Game

SpellBinder
A browser game made in HTML5

The Team

Here is the Púca Studios team!

  • Seán Dunne – Project Lead
  • Rhys Macgregor-Mason – Coder
  • Andre Vysotskyi – Asset Designer
  • Amelia Plocharczyk – Asset Designer
  • Ethan Jobus – Coder

We are fourth year Game Design (TU984) students in Technological University Dublin. Together Púca Studios hopes to make an interesting game for our players and to also show what we have learned over the four years of our game design course.


The Game Concept

A 3D Roguelike and Metroidvania where the player uses spells to combat enemies and explore. As you delve deeper into the level you find new spells to use. By using your spells in combination, they mix into new abilities with unique properties. With your newfound spells and combos, you gain the power to take on more challenging foes and travel to previously inaccessible parts of the level. Use any or every path at your disposal fighting rooms of enemies and unlocking secrets to earn the best rewards before taking on the boss waiting for you at the end.

 

What has been done?

What’s Coming?

This Friday, 13/12/2024, we will be releasing the vertical slice of our game. The vertical slice of the game will show off the core mechanics of project spellbinder, the core mechanics being our spell combinations with the different elements interacting in fun and interesting ways as well as some of the enemies and a sample section of the game environment and level.

 

Thanks for reading.

Púca Studios

Download SpellBinder
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