Posted June 07, 2019 by GamingPugsStudios
Mechanics:
Balancing:
-Reduced dmg of the Axe vikings to 4 (before it was 8)
-Reduced the cost for all worker units to 50g (before it was 100g)
Bugfixes:
-The player did slide down stairs when still standing
-Friendly fire was enabled by default (in multiplayer)
-The peacetime did only count down for the host
-All players except for the host did respawn with 0 health when dying
-In multiplayer the players got teleported back to the graveyard after a few seconds when respawning
-Teleporting the worker unit did not work if they were already looking for a new workplace
-Removed the weird color from the happieness UI
-military units could not be send on top of the gatehouse