Posted December 09, 2024 by Axi
First update is live!
Overall the launch has gone really well, the systems seem to be working smoothly and folks I've talked to seem to be enjoying the model. Big thanks to everyone who's picked it up, I'm really happy about how everything's going!
I did fix a minor bug, and also made some changes to streamline the installation process and add more options based on some user feedback. Changes are as follows.
1) Fixed a bug with the food tray.
Previously, when other players tried to eat food off the tray, contact detection was inconsistent with the pot pie and the hamburger. The issue was identified and fixed, so now other players should be able to eat the food items consistently.
2) Added multiple configuration options to the installation process.
I got some questions about bypassing minigames to get straight to the vore, which skips some of the intended gameplay, but makes sense for certain RP interactions. The options to do this were hidden away in the developer settings, and users who wanted those features weren't always finding them.
The project now contains 4 Scenes that are preconfigured for common use cases.
GainerVulpunk_Default_Reccomended matches the scene that was present in version 1.0, this was the intended experience.
GainerVulpunk_Developer comes with the developer options preinstalled, so users don't have to hunt for how to set that up themselves.
GainerVulpunk_EasyVore comes with the vore system always enabled, rather than the default setup where you have to eat food to stretch out your stomach before you can consume prey. This skips some intended gamplay features, but makes sense for more vore centric RP.
GainerVulpunk_OnlyWeightGain comes with the vore systems removed, which might be more comfortable for users who want the weight gain features but aren't interested in the vore kink elements.
3) A missing Credits.txt file was added back to the project so that the audio sources are appropriately credited.
All audio used in this project is CC0, but it still seemed polite to include, and the omission was just from me misplacing the file.
4) Documentation was updated to explain the new configuration options in more detail.
Most of the changes are in the installation section, covering the configuration options mentioned in point 2. Specifically step 5: open the scene.
Be sure to download the new 1.01 version of the package for these changes to take effect.