Posted December 09, 2024 by Frame Forge Studio
#first post #new game
Hey there!
I’m Aaron, the sole developer of Frame Forge Studio, and I’m thrilled to introduce you to Rust & Rage, my first public game release. This project has been a labor of love, born out of countless late nights tinkering in GameMaker and fueled by a passion for creating games that are fun, chaotic, and just a little bit weird.
Until now, my previous games were something I shared with my son (and occasional co-op partner-in-crime). But with Rust & Rage, I’m finally stepping out into the wild to share my work with all of you. I couldn’t be more excited—or nervous!
Over the past few weeks, I’ve made some solid progress, and things are really starting to come together:
The to-do list is still a mile long, but next on the horizon are more enemy types, refining the story mode, and making endless mode as brutal and fun as possible. I’m also working on giving each weapon even more personality—because half the fun is discovering something like a “Lightning Spitter 5000” and seeing what it does!
I can’t wait for you to jump into the world of Rust & Rage and see what you think. Developing this game has been a wild ride, and I’m learning something new every day. Your support and feedback mean the world to me as I take these first steps into game development for the public.
Thanks for reading, and stay tuned for more updates! (Feel free to drop questions or comments below—I’d love to hear from you.)
Until next time, Aaron M, Frame Forge Studio LLC