Devlogs
Updated to 0.14.0
Posted December 07, 2024 by Maaack
Updated to version 0.14.0!
This version is a big step toward a 1.0 release. Along with some minor bug fixes and polish, I've finally added a generic system for easily saving game state. (Prior versions saved level progress next to keybindings in the config file. The two persistent data sets are now split into their own files.)
Here are the changes in more detail:
- Sets pause to true on pause menu.
- Auto capture focus for UI's now checks for hidden mouse.
- Updates documentation for Game Scene Setup.
- Adds documentation for Main Menu Setup.
- Adds generic global state, with examples for saving game & level state.
- Updates level progress manager to work with new game & level state.
- Changes "Play" button to "New Game" in main menu.
- Adds a "Continue" button in main menu for when a game is in-progress.
Available in the Godot Asset Library. Search for "Maaa".
Files
Godot-Game-Template-0.14.0.zip 1.1 MB
godot-game-template-html5.zip 22 MB
Version 30
Linux Build (not source code) 38 MB
Version 25
OSX Build (not source code) 69 MB
Version 25
Windows Build (not source code) 45 MB
Version 25