Devlogs
Demo #4 v2.1.1
Demo #4 v2.1.1 and Server v1.0.2
- Fixed a crash that would occur when using Angelic Spike in the overworld to hit an enemy.
- Increased performance in rooms with breakable bridges.
- Fixed an “almost softlock” that could occur if you used Angelic Spike while underneath a sand geyser.
- Player trail effects no longer appear when HQ Graphics are disabled.
- Removed some more potentially buggy legacy code.
SERVER APPLICATION UPDATE
- Bumped version number to account for angelic spike changes with sand geysers, as it could cause desyncs in the Dust’E’Rock VS map.