Devlogs
1st Week
(September 12th - 18)
- Finalized the title Verdant Chronicles to reflect the themes of agriculture, magic, and exploration.
- Decided on the game type:
- A 2D platformer with a story-driven approach.
- Core gameplay to combine combat, exploration, and light RPG elements.
- Chose the art style:
- Hand-drawn 2D visuals with a warm, natural color palette.
- Inspired by fantasy yet grounded in modern aesthetics.
- Defined the unique gameplay mechanics:
- Players can grow plants in a greenhouse, and these plants provide buffs or enhancements during combat.
- Focus on strategic interactions between the environment and combat.