Posted December 12, 2024 by CreativeIntor
- Change Log -
- Time now slows for a bit when the player is hurt
- Added coyote time
- Player loses sprint speed regardless of air time or ground time
- Added jump buffering
- Splash screen is now skippable with "Enter"
- Re-textured player sprites and tiles
- More dynamic jump (Hold for higher jump)
General Announcements:
I've drawn layouts for the 3 forest levels and removed the sprint ability for the first level. It will be usable during later levels when it's needed. I've also slowed down the player's walk speed a bit since I wanted the levels to feel a bit longer without them just being spaced out. I'm not very good at making levels, so sorry about that!