Devlogs
Prototype 3
June 6th, 2019:
Based on initial feedback to Prototypes 1 and 2, Today I implemented the following features:
- Added a step between switching rooms and the room beginning to spawn enemies. This stage also shows the directions that the enemies will be going. Players also have a chance to place towers. Overall this gives players a chance to prepare themselves for the next enemy wave.
- Added 4 new rooms, randomized the order in which rooms are visited.
- Turned down the difficulty of the waves (for now).