Devlogs
Post-production
Posted December 06, 2024 by Zoldyo
This stage of the games development is the finalization of the mechanics and needs of the game based on what we intended in our GDD and pitch presentation.
In-Engine, the main elements we have focused on implementing as high-priority are ones such as:
- Importing of artists character assets with rigs and textures
- Animation blueprints for these characters and rigging weapons to them
- Adding the characters to the main menu screen and character selection so they can be played
- Merging of both versions of the project (Melee class and Ranged class)
- Finalization of the playable level design, main menu and character select levels as well
- Persistent score data for the player that wins, so when a best 2/3 score is met, a player is declared the winner
- Updating UI elements to have custom icons and designs