Devlogs
0.2.2 Patch Notes
Posted December 05, 2024 by Kyle
v0.2.2
- Added Warrior skill Thrash. This ensures that any character that casts Rage on themselves will have a 0 MP cost attack among their choices.
- Changed status effect Stun. It now lasts for "1-2 turns." This is a fix because of a quirk with how the turn order system works. The timer for statuses ticks down when the "round" of character turns ends. That meant, before this patch, Stuns wore off after 0 turns if the battler was inflicted with it after their turn had passed. So now basically it stuns for 1-2 turns instead of 0-1 turns.
- Increased damage of Hex, Hex All, and Crimson Hex.
- Maul and Nightmare now do slightly increased damage when their respective conditions are met
- Your party's Defense stat is now doubled when calculating incoming enemy attacks. So if your character has 1 DEF, it now takes 2 less damage from every hit. If your character has 2 DEF, it takes 4 less damage This will make a "defensive build" feel much more worthwhile and make your characters feel less frail.