Devlogs
v.3.0 Release!
Hello! This is the release of version 3.0 of Vanilla Plus.
- 14 new units, there was a focus on Swarmers and Forcers this update.
- 10 new items.
- 7 new music tracks.
- Harder and better NG+ scaling.
- Unit tweaks.
- On-death unit effects will now trigger even if the unit is revived.
- Changed how the class bonuses for Nobles and Revenants work:
- Noble - 3/6: +25/50% aspd for all units until any noble dies -> +2/4 dmg resist for all units per noble, reducing incoming dmg
- Revenant- 3/6: +0.5/1% dmg for all revenants per enemy kill -> +4/8% chance for (non DoT) attacks to insta-kill non-elite
- Changed how the new mod enemies work:
- Shielders (noble indigo color): Will no longer protect other shielders, now takes half of the damage absorbed.
- Shamans (sorcerer blue color): Reworked, previously known as Fearmongers. No longer kills itself to silence a player unit. Instead, serves as an enemy healer, constantly healing enemies in range that are hurt. Prioritizes healing over attacking the player. Healing amount and speed increases with NG+.