Posted December 04, 2024 by Strayife
Hello, this is Seth with another devlog for post process and for the current visuals in the game.
I tweaked a lot with the color grading and separated the underground and the outside environment into different volumes that change between each other areas. Another part was that I got into light baking but it creates too much data for it to push so I had to be the designated builder of the game until we start utilizing Git LFS.
Without Post Processing
With Post Processing
Also I created a sand storm using VFX Graph but it still needs a lot of tweaking.