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Devlogs

12/3/24 - Patch

Tiny Idle Creatures
A browser game made in HTML5

12/3/24


- Added Power Up

- Added "Tooltip" to Upgrade menu.

- Added ability to hold down Left-Click to auto-click. Manual clicking  is still  faster.

- Added whistle sound effect. (From my game "Wonder Whistle")

- Added Sound On/Off button to menu.

- Added VFX ("!") when a creature is called.

- Added colors to object's level indicator.

- Full grown creatures change color when they level up.

- Improved creature visuals when attacking an object.

- Fixed the display names of some objects.

- Fixed HUD showing incorrect creature count after any creature leveled up.

- Fixed creatures being broken by whistle/assign. (Hopefully)

- Fixed issues with Training Bag.

- Fixed issue where HUD blocked clicks.

- Disabled upgrade button for objects that can't be upgraded.

- Changed the Nest upgrade system.

- Spending money is no longer considered while calculating "Per Second" income.

- Changed how mouse-over on UI buttons work.

- Reduced passive income from Prestige farms.

- Increment Prestige goal based on Prestige level.

Files

  • TinyIdleCreatures - Web V.2.zip 11 MB
    Dec 04, 2024
  • TinyIdleCreatures - Windows - V.2.zip 30 MB
    Dec 04, 2024
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