Posted December 03, 2024 by Jiri
#Update
Weapon charges have been implemented. It was originally supposed to be more UI but that's been moved back for another (Hopefully next) update, along with music volume controls.
Right now, the implementation of weapon charges (or basically ammunition) is an automatically reloading system whenever you're not holding the fire button. I have some ideas in how to branch of this when I work on the upgrade systems which is the way it is now but UI is proving difficult. I whipped up a small and simple UI (which also felt horrendously painful to do coupling wise) but it works for now. Kinda. I think it can be hard to actively tell your charges while focusing in combat. So I hope to revisit that sometime.
Besides the major content update, bunch of smaller things have added/fixed too.