Devlogs
Active/Passive Ship Modules
Hello everyone,
I'm excited to share today's update, which introduces the first module and brings a host of fixes and improvements!
New Features
Bug Fixes
- Improved physics performance at 8x and 16x speed. While progress has been made, there is still room for improvement.
- Fixed an issue where Tier 5 tech upgrades could be acquired without spending tech points.
GUI Updates
- Updated many UI elements to match recent scaling changes. Most are now larger for better readability.
- Completely overhauled block, weapon, and item tooltips:
- Tooltips now provide much more detailed and useful information.
Ongoing Bugs
We’re actively working on the following issues:
- Matchmaking failures: Sometimes matchmaking fails; reloading will fix this.
- Crash after a battle: While crashes may still occur, ship save files will no longer be corrupted. Reloading the game will restore functionality.
- Visual bugs with lasers/thrusters: Lasers and thrusters may remain visible after battles. This is purely visual and does not impact gameplay.
- Placement bug: Occasionally, a block or weapon cannot be placed. Reloading the game resolves this issue temporarily while I investigate.
Thanks and have fun playing! I'm grateful for your continued support and feedback as I work to improve the game. Keep an eye out for future updates! 😊