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Requiem Update 18: Melee Improvements, Bug Fixes, and Flashlight Tweaks

Requiem (1998) – Unearthed from the Archives
A downloadable long-lost PS1 demo for Windows

In this update, I’ve tackled some key issues to further polish Requiem and refine the player experience:

  • New melee animation: Ensures the pipe effectively destroys small crates, making interactions smoother.
  • Improved melee hit detection: Combat should now feel more reliable and responsive.
  • Soft lock fix: Resolved an issue where interacting with the key card reader could prevent movement unless the game was paused.
  • UI bug fix: Inventory items being moved no longer linger on screen when exiting the menu while using a gamepad.
  • Flashlight pickup: Added a lens flare to improve visibility and keep it consistent with its in-game appearance.
  • Melee attack balancing: Reduced melee speed to 75%, increasing tension during enemy encounters and balancing combat difficulty.

As always, thank you for playing and providing feedback. Stay tuned for more updates, and let me know your thoughts!

Files

  • Requiem (1998) 1.4 GB
    Version 20
Download Requiem (1998) – Unearthed from the Archives
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