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Devlogs

Devlog #3 - New demo and fake 3D minigame

Knight George
A downloadable game for Windows

Hello everyone!

This is the 3rd devlog for Knight George, let's take a quick look at what's new since last time! The major news being that the game got featured in this year's ARC'INDIE showcase:

Which means an updated version of the demo! It was mainly about fixing a few things, like the HUD I mentioned in the previous devlog, and trying to improve on some mechanics. This version is available to download below!

The fun thing? It is actually a lot of F-Zero Pocket, one of my previous project, touched up (especially for corners), optimized and repurposed inside Knight George! You can even see the same "healing up" effect at the end of the gif above.


I don't have much to say otherwise, there has been a lot of small fixes behind the scenes but nothing flashy to showcase. For the next devlog, what would you want to read more about?

  • My process of creating and implement an enemy in Knight George?
  • How I approch the level-design in dungeons?
  • How do we handle playtesting?

Let me know in the comments which of these are you most curious about!

Files

  • Knight George - Arc'INDIE24 Demo (V0.1.1.0) 66 MB
    Nov 15, 2024
Download Knight George
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